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About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


    • There's no such things as an official release date. After this test build, at some point, there will be a 'release candidate'. If that version passes all tests, it will become the official release. If not, another release candidate will be released, until all major bugs are removed.

      There are target release dates (months, actually) though - you can find those here:

      Hope that clears things up!

      • I check this wonderful website everyday, but I was wondering one thing, how to get a tutorial featured in here?

  1. Another big bugfix that I appreciate:

    Before, if you increased the viewport AO distance more than about 2 or 3, it became really faint, so you'd have to crank up the strength, which introduced a bunch of noise. Now, you can increase the distance as far as you'd like and it still stays just as strong and just as smooth. I love it!

  2. Sakari Leppä on

    In the release logs, the denoising explanation is too vague between the tool's parameters.
    I don't really understand what's the difference between Strength, Feature Strength and Relative Filter..
    (I know, this isn't the right place to suggest this)

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