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Image: Blood and Fire

5

A fantastic dragon model Rico Cilliers!

I made this dragon as part of a bit of R&D work in Blender, Zbrush, Substance Painter, xNormal and Photoshop. As usual, Blender formed the backbone of my workflow. I used it for modeling, UVs, materials and shading, lighting, scene-setup, rendering and compositing.

Sketchfab version:

About Author

Rico Cilliers

My name is Rico Cilliers, and I live in Pretoria, South Africa. I’ve been doing cg art and design for around 8 years now, I’m completely self taught in almost all areas of digital art… from 2D painting and design to sculpting, modelling/texturing and animation, but I specialize in modelling and texturing (high or low-poly asset creation), and character design & modelling.

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