Auke Huys writes:
MaxToBlender is a plugin to transfer 3DsMax scene data to Blender with just 2 clicks. 3DtoAll did other exchange plugins like MaxToC4D, MaxToMaya, MaxToModo and C4DtoMax and now they solved common import/export problems automatically. It can also convert scenes with V-Ray shaders into Blender “similar” settings.
21 Comments
This looks quite amazing! I expect this could be extremely helpful for Max artists who want to do some work in Blender.
Thanks! Yes it is :) I have friends that never touched blender that were able to test their models with the powerful cycles engine easily transfering with 2 clicks and started to love blender
nice. but will buy it when the corona also will be supported.
Currently support for standard and Vray scenes, in future more render engines will be supported, thanks
I didn't see any info on licensing. Anybody else?
Hello, any question about licensing you can ask me directly in the contact page, don't worry im open to any use of this
I was wanting to import some animal models from turbosquid for a project I'm working on... Does this handle fur and rigs?
Rigs supported as a standard fbx support = skins, etc, but no extra IK system or anything like that. Fur not supported in this first version, I will consider that :)
Hmm will now be able to open some old files I created 8yrs back when I still used max
Yes! That sounds cool :)
I see Max is supported from 2014 and up. My most recent version is 2012 and I have lots of files that need to be converted. Any chance your plug-in/script will work in 2012?
Sorry I don't have 2012 version to test, but you can try and if doesn't work request your money back and it will be refunded the same day
How does it work? Is it a script or a compiled plug-in?
Its blender compiled in this package but i'll update it in this week with open source, anyway if you need for some reason the source you can mail me and i send you the open source blender importer addon
I was referring to the MAX-side of things. Is that a script or a plugin?
Yes, max side is compiled not a script
Any chance of supporting Poser figures to import into Blender in the future?
I bought maxtoblender in gumroad for three days ago.
But I didn't received your Email for serial.
Please contact the developer - BlenderNation isn't a support platform.
If you dont see the serial in your mail Contact me by the plugin site or check your spam folder, sometimes the serial email goes to there
Hello Auke,
I have 3ds max file (2017),in facial rigged by morpher and shapes , if , I import that max file in blender (2.79 b),can I get the same facial rigged set up in blender.Please suggest me.Thanks