Substance & Blender Texturing Workflow

Substance Painter and Designer are 2 powerful texturing tools to use alongside Blender when making assets for games, animation, or VFX.

CG Cookie’s Jonathan Lampel shows you how to get the most out of them with Blender, going over the difference between materials and texture sets, how to edit the UV’s of multiple objects at the same time, exporting objects to substance painter, baking maps in Cycles to be used in Painter, creating a custom export configuration for Blender, how to use exported maps in Cycles, and much more.

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