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Eevee Reflections & Bloom - Blender 2.8 Development

16

This is very cool - watch as Dalai gives a quck demo of some new 2.8 viewport features!

A follow up on 2.8 sneak peek demos. Dalai Felinto quickly shows that Cycles is not the only one to get a chance to shine with the new viewport.

Although developer Clément Foucault still has his hands full with Eevee development, we can already spot light reflections, fancy normal maps, and eye blinding bloom filter!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

16 Comments

  1. I hope it will get powerful as Marmoset Toolbag. This could replace Marmoset for a whole bunch of user, who dont need the extraordinary baker and the HTML5 Viewer.

    Great development so far.

    • It's actually, really, astounding. I downloaded the bleeding edge builds. It's buggy, but other than that it runs super fast on my laptop.
      my specs:
      16 GB RAM
      Intel i5-5200U
      Intel Integrated HD 5500

      what blender approx used:
      RAM - 300 MB to 600 MB
      CPU - 4% to 10% load
      GPU - 4% to 97% load (altogether, though it idles at like 1% to 3% without blender)

    • It runs very fast on my laptop (Intel i5-5200U with integrated intel hd 5500), I don't know his exact specs, but the minimum specs seem to be really low.

  2. Brian Lockett on

    Someone fetch me a Pokéball... hehehe

    Looking good, guys. Development's coming along nicely. Can't wait to see where this thing goes.

    Maybe a Marmoset Toolbag-esque mode someday, that uses a re-purposed BGE + EEVEE. Who knows? Potential is high.

    Good luck with the effort.

  3. I haven't tried any test builds before, but it seems like everything is broken. Blender crashes every time I try to open edit mode. Is this just my laptop? It's pretty weak. Windows 64, 8 gigs RAM, i5 core.

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