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Tutorial: 360 Photo modeling

6

Here's a technique that allows you to transform HDR images to a model that allows a (limited) amount of navigation inside it.

Iscream writes:

Hi everyone, last week I've found a nice trick to project 360 on geometry. So I've decided to record my first ever video tutorial to show you how to model from hdr/360° pictures.

The video is in french but I've added English subtitles and it's easy to follow.

Next time I'll record in English, promise !

happy blending

About the Author

kevin deguisne

CGI generalist since 1998 and blender user since 3 years

6 Comments

  1. Thanks man :) I tried it several times, but without success. Reason? I tried use texture coordinates of another object like empty. That is not working. So I thought Environment texture can't be use in material. Probably time to post it as a bug or request feature?

    It seems to me more practical if textured object can keep his coordinates, technically it doesn't seems to be a problem.

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