Weekly Blender Developers meeting notes – April 30, 2017

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1) Blender 2.79 targets

  • The targets list.
  • The PBVH vertex/weight paint branch will be applied after release.
  • “Filmic Blender” OpenColorIO config… Sergey Sharybin will ask Brecht van Lommel. It’s just not trivial to do in nice backward compatible ways. OCIO lib needs update as well.
  • Head mounted display (openhmd support) will stay in a branch for a while. That enables the team to keep updating frequently this year, without depending on releases. Branch + binaries will be promoted on blender.org.
  • We do another attempt to move to BCon3 (testing/fixing period) next week!
  • (Added issue) we will need a splash for 2.79! Suggestion: ask the studio of Blender Institute to make one based on latest open movie short “Agent 327”, which will release in May.

2) Blender 2.8

  • There was not much news to mention. Most work that’s being done is very technical. (OpenGL porting).
  • Old “texface” might go completely, still problems with particles for it.

3) Other projects

  • This Thursday Google will announce the students who get a summer of code grant.

Thanks,

-Ton-

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