ONiRiXEL just completed a project for the European Space Agency in Blender!
The European Space Agency (ESA) entrusted to the french 3D animation studio ONiRiXEL the creation of the new Space Debris Movie 2017, in collaboration with the french consulting startup ID&SENSE and the Information Systems Department of the C-S Group.
This short film premiered today at the opening of the 7th European Space Debris Conference at ESOC (European Space Operations Center) in Darmstadt (Germany), in its stereoscopic 3D version.
According to ESA : "3D animation is the most suitable way to explain technical principles and to give a clear picture of the situation in space". 2017's version of the Space Debris Movie is thus a 12 minutes steroscopic 3D animation film, showing the nature (active and defunct satellites, rocket upper stages, fragments and mission related debris) and location of various space objects.
As it was mandatory for ESA to provide the movie's audience with acurately realistic information with respect to the position and attitude of spacecraft, we decided to bring in the developpers of the Orekit open source orbitography software at C-S to develop a special interface between their software and Blender, our beloved and also open source 3D animation and rendering software, which was used for the production of the movie. The result was an elegant and efficient solution to tranform orbitography data provided by ESA into realistic 3D simulation and visualization.
A team made of a director, 3D modelers and animators, a project manager, developpers and space consultants have thus worked intensively for several months under the supervision of the Space Debris Office of ESA to produce this film illustrating the risks related to space debris in (we hope) a visually appealing and (we know) a scientifically correct way.
The film is now available on ESA's youtube channel and was released under the CC-BY-SA 3.0 IGO licence.
4 Comments
Very nicely done, i do find the music a bit to loud and i cant hear the narrator very well.
Agreed. The grinding music is intrusive and completely at odds with the narrator's calm voice. Also, the distance indicator bottom right says Altitude (Km), when it should be Altitude (km).
Nice to see a production like this being made with Blender!
The stereoscopic version is also available on ESA's channel :
https://www.youtube.com/watch?v=EzrMHWjQCtc