KRISS Vector

Substance Painter has been the talk for a while now, an impressive software to create and bake textures on your models. Here is one great render using Substance Painter with Blender.

The final result is impressive, and it is only at 7.5k tris.

Would you guys be interested in a quick tutorial using Substance Painter with Blender? I could ask Fedor Kurmazov if he is willing, that is if i get enough requests down in the comment section :).

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