Rico Cilliers is going to share his workflow in a multi-part tutorial. As I'm a big fan of his work, I'm excited to see this! (Blend file included).
I'm busy working on a new series of tutorials about creating stylized characters in Blender and Zbrush. This is part 1, it deals with the block-out phase.
Enjoy :)
3 Comments
GG Rico, great start :)!
Great content! When sculpting, creating a good base model is usually my greatest hurdle. I usually try to box model it as a single piece, I'll try this next time.
Hi Rico, thanks for your great tutorial. Lookin forward to part 2 :)