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This stunning trailer is created with Zbrush, Blender, Substance and Vray. Blender is used on the environment modelling.
"and we used a new software called Blender which is free and open source, but it is actually pretty damn great."
Yes, yes it is. So what do you guys think, would this trailer have been possible using only Blender? Leave your thoughts down in the comment section below!
RAID World War 2 VFX Breakdown:
RAID World War 2 Cinematic Trailer:
8 Comments
...where did you get that quote...?
Watch the VFX Breakdown and you'll find out!!
oh, I was hoping to read some sort of interview, with more details... I'll watch and listen the video, later... thanks
Haha, asked and answered :P
Studio Bläck are big Blender fans! Did you guys see the articles about the Unity 'Adam' demo?
https://www.blendernation.com/2017/02/17/blender-sighting-unitys-adam-demo/
https://www.blendernation.com/2017/03/03/interview-daniel-bystedt-character-artist-black-studios/
Wow. I had did not know that the characters from the Adam demo were modeled in Blender! Some how I missed that article. Wow.
i love using blender but for some reason i cannot get my animated fbx characters to work in blender, when import them they always show distorted and i cant find any help anywhere.
same files work like in maya max and cinema4d without any issue ???
Omg, nice catch Yanal! :O