The Tomatoes Are Looking As Good As The Real Photo! Render Explained

This render is absolutely amazing, and we are lucky to get an explanation on how it was done by Dorian Zgraggen!

Dorian took this image from Pixabay as a reference and reproduced it in Blender.

The cloth was simulated with Blender’s physics. The stems were created with the skin modifier and the tomatoes are subdivided round cubes with a displacement modifier.

SSS was created for the stems, tomatoes and spaghettis (check the node setup).

Here is a fun GIF for your enjoyment:

And of-course the Final Render. Say, were you guys able to tell which one was the 3D render from the thumbnail? Let me know in the comment section below :)!

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