Zach Hixson is working on an extensive series of tutorials about the Animation Nodes add-on. If you're new to AN, be sure to check out its demo reel.
I noticed there was a serious lack of beginner tutorials for the motion graphics plugin Animation Nodes, so I set out to fix that, while hopefully having a lot of fun along the way :)
I will be working closely with the developer Jaques Lucke to teach the ins and outs of Animation Nodes, starting from the absolute basics, all the way to the complex. You can watch the overview here:
and the rest of the playlist here, currently working on the 3rd video:
9 Comments
Just wow and then some! Beautifully presented. They should create a best tutorial award specially for you.
This guy's got skills! Expertise and a clear, well-planned tutorial.
THANK YOU!
This is excellent work. Thank you for the resource.
Great, I might finally really get into using animation nodes.... so much power, just didn't have a nice stepping stone/time to jump in.
SUCH a young EXPERT !! i'm admirativ !!!
I have to agree with previous comments about your tutorials being polished, easy to follow and very informative. And on blender software, some of the best.
I did notice however on my test run on, and this may be because of the gear mesh, that it would wobble from center if I extruded a face, using animation modes. However, when I did one of blender standard meshes, cube, there was no problem.
I did combine two of your tutorials using time frame and the gears.
here is the end result, https://youtu.be/zlkY21HkmIE
Awesome result :)
Extruding shouldn't cause it to wobble, however you might have accidentally offset the mesh from the origin. Animation Nodes uses the origin of the object to rotate round, so if that's not perfectly center, then it will appear to "wobble."
I tried everything including new gears, like my example, I created two more than in the tutorial. It was specifically on the gear mesh. I can say that it looked like the movement was also in radians versus degrees.
I would extrude and the wobble and movement would be in radians. I could hit undo, and it would go away. I did find a work around, and it was easy because your tutorial was well done I could recognize what was happening, even if I didn't know why.
I did do in one of my attempts, is to reset in edit mode, still same thing happened. I only put this on here in case someone else had the same issue.