PBR shader for Quixel (Spec/Gloss Workflow)

I noticed that there was several good pbr shadergroups created by Blender users,yeah,they are handsome,however, they are all designed for Metallic/Roughness Workflow(like Substance Suite). So I create this shader for Spec/Gloss PBR Workflow(Such as Quixel SUITE),for myself & the guys who need it.

You can download it form Blend Swap.

Note: My .blend just Include the pbr shader & my SIGG bottle model,you can download sample models from the Quixel site for shader testing.

This shader is drawing on others studies, especially the part for metal was borrowed from BlenderBrit’s PBRShaderV3, shared on his website.

I will improve it irregularly, you can also modify it to make a custom version, whatever.

Happy Blending!

Advertisement