Tutorial: Create a Render Farm of Any Size

I recently had access to the whole editing suite at The YouTube Space London, which included 5 top spec Mac Pros. The Mac Pro lineup hasn’t been updated in many years and subsequently it is easy to build a windows computer with orders of magnitude more render power, especially in the GPU department. Still, I couldn’t resist the chance to play around with CPU rendering on 60 CPU cores simultaneously – that totals 120 rendering threads, all at once. This tutorial shows you how to set up an animation render farm of any size, as well as rendering on your GPU and CPU at the same time.

If I have access to this setup again, I’ll be running some benchmarks (compared with my home rendering rig) which I’ll post on my blog here.

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