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PBR Materials Addon 2

4

Nacioss writes:

This update is an upgrade:

  • PBR Materials Addon 2.0 has a new design and totally changed materials, now they are based on physical values
  • There is a new Textures button that opens our new upcoming Free Textures project page
  • A lot of Procedural Textures: Fabric, Drops, Rust etc...
  • A lot of base materials: Light, Hair, Car Paint, Asphalt etc...

https://www.youtube.com/watch?v=p72pWDf53Wo&t=4s

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4 Comments

  1. I need something like this that spits out GLSL node groups for the game engine (UPBGE)

    we have realtime cubemaps, or static cube maps, etc in the game engine
    so a actual reflection probe is possible to gather the reflection to pass into the pbr shader :D

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