Hawasly demonstrates a method for noise removal using Gimp and batch image processing.
Removing speckles (fireflies in Blender lingo) and noise from rendered animations has never been easier! Thanks to the method we are about to demonstrate. Using open source software Gimp, and a simple plugin named BIMP, we can now get rid of the speckles ruining our scenes. Whether you're using Blender, Maya, 3ds max, or any other software or render engine, this method puts an end to the hassle and time consumption an artist would face when trying to render out high quality animations.