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Highlights of Workflow Workshop

2

What happened during the Blender UI Sprint in Amsterdam this weekend? Ton has just posted a high-level overview of the decisions that will shape the future of Blender.

Ton writes:

Blender Institute had 3 days of coder/artist workshops on 2.8 designs and targets. Having 12 brains going over all aspects of usability and technical concepts has been extremely useful. The team is gathering all notes and designs currently and will make extensive reports for everyone here soon. Some docs will appear on the code.blender.org site, most of them go to wiki.blender.org.

I can happily confirm that we agreed on everything we’ll present. It’s well aligned with what we started for 2.5, very good to have clear focus and direction! Of course we look forward to a public review and high level of support by everyone who’s involved with Blender.

While the real detailed docs are getting reviewed and finalized, I’d like to share the highlights with you in this short summary.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

2 Comments

  1. Really great news! What a great gathering of Artists and Coders that are involved in this topic. I'm sure the results will be impressive:) Can't wait for 2.8!!!

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