Michel Anders writes:
Hi,I am happy to announce a new product on Blender Market that may simplify your texture painting workflow, especially when doing hard-ops modelling. It is called IDMapper and will help you create and adjust vertex color layers that you can use as an id-map in tools like Substance Painter. It will create the initial map using smart heuristics and offers a toolset to easily adjust the result. More information including full documentation is available on the product page and I have also created a short video to show some of the main features.