Add-on: Additional Texture Slots (Cycles)


Andrew writes:

I was playing with texture painting in Cycles, and was getting frustrated with how adding new textures took you out of the flow of actually painting. I created this addon to allow Cycles users to add new image textures to the active material without having jump to the UV Editor, the Node Editor, and then back to 3D view.

Found in the Slots menu while in Texture Paint mode, it only has two buttons; “Add Texture” and “Save (Dirty)”. The former will add a generated image to the active material. You can modify the image details (size, color space, etc.) in the UV editor properties panel. The “Save (Dirty)” button will either call “Save As..” if it hasn’t been previously saved, or will update the saved image on disk. Enjoy!

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