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OpenToonz 1.1 Beginner Tutorial

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I'd like to cover some other open source graphics tools that I feel are useful/relevant for Blender users. Earlier today I wrote about MagicaVoxel, and jayanam presents an OpenToonz tutorial. What do you think? Would you like to see more like this?

This is a video tutorial about the free 2d drawing and animation tool OpenToonz for beginners. I explain the UI and some basic features and after that I create a simple animation using vector layers and keyframes.

For those of you not knowing OpenToonz: The Blender freehand curve drawing function for example is a port from this software:-)

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

4 Comments

    • Chris Sobieniak on

      In all fairness, the original Toonz was developed during the Win 95 era (or 3.1). I can't fault the programmers who felt they didn't need to change all this time.

  1. "What do you think? Would you like to see more like this?"

    The occasional non-Blender is cool for me - evangelizing the the unique and cutting edge of 3D graphics is always a plus. Also, stepping out of the Blender-box every now and then couldn't hurt, it's already happened here-and-there with the various non-Blender articles, right? And the site is cooler because of it.

    BUT, I don't know about getting regular non-Blender tutorials, from a poster who already gets 3-4 posts on their tutorials a week, on a regular basis. IMHO that's a little too much content pollution seeping in.

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