Doris is back with another impressive sculpt!
A portrait of Elsa. Done similarly as the last one, but instead of doing a new retopo, I reused the basemesh and first snapped it in edit mode to the dynatopo sculpt, by using the magnet. this way I could ensure that the edgeloops flow nicely on her too, even though she has different proportions. then I shrinkwrapped, multires etc...
All done in Blender with the exception of the two textures needed for the pullover. the textures were made tileable in photoshop, and then I derived normal map, displacement and occlusion map from crazy bump... I tried to improve on the mistakes I did with the last portrait as was shown me in the constructive critiques, and I hope I did better now... so, let me introduce elsa. I hope you enjoy.
1 Comment
An impressive amount of detail. Unfortunately it falls into the uncanny valley for me (which may be a compliment depending on how you look at it). The sweater material also looks really good.