Here's an interesting approach to procedural materials, although I do feel that this tutorial it a bit long. It could be reduced to 5 minutes or so.
Jeff writes:
Striped materials can look great, be flexible to adjust, and easy to set up. Follow along in the video above and you'll see how easy it can be.
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I once made a "Easter Egg painting challenge" on BlenderArtist.com following a similiar process for procedural patterns.
Check it out:
https://blenderartists.org/forum/showthread.php?366160-Easter-egg-painting-challenge
Connect a color ramp node to a gradient texture. Use constant interpolation.
There. I just saved you 20 minutes of your life.
i know its been like 6 years but tysm!!! youre a lifesaver
Yep, even if there is someone who need a video explanation on the subject, it can be fit in two minutes tops
A very beautiful render! Nice colors, beautiful reflections, ...
Simple - just a few balls - but very attrictive!
i make this about your tutorial.
https://youtu.be/jTaIBg4FONc
Can use OSL for more fun.