Architecture Visualisation with Blender Cycles

Hi, Blender community!

This is my first architecture visualisation job. I was responsible for shading/texturing, illumination, render (BlenderCycles) and final composition (AfterEffects). I received the models from the client since it’s a real building planned and modelled by an architect.

I’m very happy with the results since I had a short deadline and a great help of a powerful denoiser that was implemented into a separate Blender branch (GoogleSummerOfCode)
I know that it’s not perfect but I think it’s a good start.

Here you can find more info about the denoiser if you are interested:

 

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