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How to Create Photoscanned Materials for Blender

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BlackhartFilms writes:

A walkthrough tutorial for creating photoscanned materials for Blender Cycles using Allegorithmic's Bitmap2Material. Specifically how to create detailed ground planes using royalty free textures. Includes an overview of the considerations and techniques used to create the effect, as can be seen below:

About the Author

My name is Jeffrey Hepburn- I'm a filmmaker, graphic designer, 3D Artist, and programmer. I'm a Microsoft Certified Professional & Technology Associate, certified in Photoshop and Premiere Pro, and proficient in After Effects, Blender 3D, Allegorithmic's Substance Live, Audition, and Illustrator. I've been working with Blender for over 6 years, and I specialise in hard-surface modelling, PBR texturing, and the Cycles node editor.

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