A new service uses Blender to put Instagram pictures in a museum/gallery 3D environment and publish the scene to Sketchfab.
Sylvain Zimmer writes:
To create the models I'm using Blender via its Python API. After downloading all the photos from Instagram, I open a template model with Blender (one of the 4 layouts available currently), then swap the images, pack the model, and finally save it back to disk. From there I upload the model to Sketchfab via their API and adjust a couple of 3D settings once it's processed, like the environment or the PBR rendering mode.
One early roadblock was to run Blender on our hosting platform, Heroku. Fortunately, Blender has a headless mode perfectly suited for the server-side, and with some dark magic, I got it to run flawlessly!
Everything is open source, feel free to have a look at the GitHub repository!