Car sculpting timelapse

Baptiste Ghesquiere writes:

Hello everybody,

As some of you may know I’ve been sculpting cars in Blender for a while now. I’ve recently made small timelapse of my workflow. I start of with metaballs ( they have so much power ;-)). Then I remesh it to blocks with the remesh modifier. A soft flatten brush makes my mesh ready to go.

I do the panels with a Sculptdraw brush, setting the curve to a pinch ( 4th on the right ), and the detail of the dynotopo to 2px. I use curve as stroke, so i can get really nice “cuts” in the model.

I am also working on a series of tutorials on my workflow. Feel free to visit my website. I post in English and Dutch. Maybe I’ll add some French too ;-).

Enjoy :-)

Advertisement