Image: Yhorm

I’ve always wanted to explore the dark settings in the souls series, but never managed to catch the exact feeling as in the game. This is a twist of how the actual Yhrom looks in the game series, with a more human look of course. It was really fun doing this piece, exploring things such as working with characters in a scene, which i never usualy do!

Everybody is probably not familiar with the game, but still!

I did a 1920×1080 render, which took about 7 hours with all different passes. (Never been working with so many layers before..) But i realised the background might have been to big for the character so i did a resize in photoshop, but did most of my post processing in blender compositor!

oliwervik_jorm

wire_mesh_render

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