Mike Pan is giving away an awesome procedural metal shader.
This is a painted metal material I created for Blender. The material is a ‘megashader’ that includes effects such as paint peeling, rust, bubbling paint, scratches and other imperfections. The shader is completely parameter driven, and can be used to represent brand-new metallic objects as well as old and derelict surfaces. It’s mostly procedural, and you can even animate the parameters to create changes over time.
The shader is released under CC-Zero. You can use it however you want, even for commercial purposes.
8 Comments
Nice shader! :)
Very useful, and surprisingly fast to render considering all those nodes. Thanks for offering this in the true Blender spirit - free!
Amazing, thanks! Mike Pan is awesome. :)
I've tried experimenting with the pointiness attribute to achieve these kind of results in the past and haven't even come close, going to have to do some reverse engineering here :) Great work!
Excellent work. Thank you for sharing!
A fantastic versatile and incredibly flexible shader that is going to take a huge amount of play and testing just to measure what it is capable of, very well done and thank you very much for sharing it with the community!
Great stuff! I was just looking for a metal shader and then here one is! Looks very good too :)
It's not available on dropbox anymore :(