Beautiful things happen when tools become Open Source: Campbell Barton has ported OpenToonz' freehand drawing function to Blender.
Freehand Curve Drawing by Chris OffnerADDON: "Freehand Curve Drawing" by Campbell BartonThis is one of the cool features you gonna have in blender... really liked it. and with tablet pressure you can do more awesome ness!! ^^Video by Chris OffnerDOWNLOAD:https://gitlab.com/ideasman42/blender-curve-draw-addon/tree/masterHappy Blending!!!
Posted by Blender CGI Updates on Tuesday, April 5, 2016
This add-on is a port from OpenToonz freehand drawing into Blender. To use this, download the repository as a zipfile and install from within Blender. Add a curve in edit-mode and Shift-LMB to draw. Options for this tool can be adjusted in the Options tab.
Details
Currently the handles are calculated in screenspace, however this funciton can operate on 3D splines too. This may be eventually added into Blender (ported to C).
Changes from OpenToonz
- Support n-dimensions (can be used for calculating a 3D curve & pressure... or other custom-data).
- Replace 2D bound-box handle clamping with vector length clamping.
1 Comment
This could prove to be very useful. For knots and things especially.