Take control of your OpenGL renders with ‘Advanced Boomsmash’

First, a “boomsmash” is an OpenGL render that grabs images from the view-port and spits them as fast as it can to the hard drive, to the people that comes from Maya this is known as playblast.

It’s specially useful to preview animation when they can’t be watched real-time in the viewport itself, so in animation we use it quite a lot, (I try to keep my rigs light, but often is the mix of multiple rigs, and background and such that still crushes performance).

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We developed this add-on, with my friend Cristian, and we even though we’ve been halted for a while, I think it’s at a usable stage.

Advanced Boomsmash that sits in the Tools tab in Pose Mode and in the Animation Tab in Object Mode, and it looks to add options to your current openGL preview animation which will make it more confortable when you’re going back and for between animation and rendering and such so you dont have to also go back and forth with changing parameters.

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