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Take control of your OpenGL renders with 'Advanced Boomsmash'


If you're animating with Blender, you probably often render an OpenGL preview to get a good and quick feel for your work. The Advanced Boomsmash add-on adds a bunch of new options that is going to make your life a bit easier.

First, a “boomsmash” is an OpenGL render that grabs images from the view-port and spits them as fast as it can to the hard drive, to the people that comes from Maya this is known as playblast.

It’s specially useful to preview animation when they can’t be watched real-time in the viewport itself, so in animation we use it quite a lot, (I try to keep my rigs light, but often is the mix of multiple rigs, and background and such that still crushes performance).


We developed this add-on, with my friend Cristian, and we even though we’ve been halted for a while, I think it’s at a usable stage.

Advanced Boomsmash that sits in the Tools tab in Pose Mode and in the Animation Tab in Object Mode, and it looks to add options to your current openGL preview animation which will make it more confortable when you’re going back and for between animation and rendering and such so you dont have to also go back and forth with changing parameters.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. I don't know what's the difference between hitting the OpenGL render button and this (besides the options that Boomsmash has) :-/

  2. This is still pretty nice. It does speed things along. I usually don't have my properties menu up when I am animating. Always going to the properties can be a hassle if you are trying to hurry.

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