“Wounded”, a voxel animation made with Blender

“Wounded” is a small voxelisation project made by me, on purpuse testing the capabilities of voxel animation on blender. The whole system is based on particle systems and remesh modifiers. The render times were really fast, took only few days to render the whole thing. But setting up the whole thing was pain in the a**. Obviously viewport was all laggy (with my GTX650) when in came down into 100000+ voxels. So it took a lot of testing to get a nice result.

Music: Pilotpriest – Wounded Bird (Reprise)

Any sort of question or feedback is welcome :)

https://vimeo.com/155309168

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