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'Manual' Photogrammetry tutorial

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David Mcsween shows how to manually reconstruct 3D objects from photographs in Blender. This will work well for objects with rather simple shapes. For complex shapes, check out my Autodesk Recap 360 tutorial where I reconstruct a box full of dinosaur toys.

Learn the process David McSween uses at work as a TV editor, for fast turnaround motion graphics using Photogrammetry techniques in Blender. The tutorial is in 2 small parts that make it easier to watch.

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