Thatimst3r writes:
In this tutorial we go over how to create rubble using the cell fracture modifier, we then use a particle system to place it on a plane and then create a 'blanket' mesh to bake the detail into. The end mesh will run super fast and looks great, perfect for the game engine or background rubble.
3 Comments
Why do these Aussie's create such good tutorials?
He's from New Zealand :D
Because there ain't a whole lot else much to do in the land of drop bears. :D
Or, in the case of New Zealand, killer mutant kiwis. :D