Here are the notes from this week's meeting in irc.freenode.net #blendercoders.
Campbell writes:
1) Upcoming 2.77 release
- Meeting agrees to postpone Bcon3 a few days, until the ~30th.
For Bastien to finish off moving OpenMP to BLI_task API for sculpt/painting,
and Mike Erwin to finish remaining OpenGL tasks.- Initial OpenVDB for use as smoke point-cache has been merged into master.
(off by default, will enable for full builds once platform
maintainers have libraries setup). For those who cant wait, we have instructions here.- Alexander Romanov's GLSL vector transform node was merged too.
2) Other Projects
- Joshua begins work on Pose-Sculpting (still developing locally)
4 Comments
My reaction at seeing this Pose Sculpting in action:
"Whoa, duuuuuude..."
Keep it up!
I know right?
Now why isn't this in the latest news section in blender artists?
I'll correct that issue right away!
Hi Guys, I have looked far and wide for an answer for this question. Is there any planed development for Opencl and AMD GPU's? Or has it been left to the guys at AMD? I am just about to buy a new GPU and really like the 8GB memory on R9 390x but don't like its limitations rendering certain materials.
Should I buy the 980ti instead and live with 6GB memory?