Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Tone Mapping Your HDRI the Wrong Way

1

Gleb Alexandrov writes:

Discover how to use tone mapping in Blender to experiment with breathtaking looks for your next render. Tone mapping is your very important creative choice, when it comes to high dynamic range rendering.

About the Lighting Project:
The Lighting Project is a manifesto of a think-different approach to digital lighting. This book will help aspiring artists to revolutionize CG lighting by embracing artistic weirdness and aesthetic perception.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×