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Blender Developer Notes: January 9, 2016


Here are the notes from this week's meeting in #blendercoders.

Jonathan writes:

Hey all,

Here are the notes from today's meeting in #blendercoders

1) Targets for 2.77

  • Ton suggests moving to BCon2, aiming for 2.77 release mid-February. Some libs need updated for BCon2: Boost, OIIO, OSL, FFMepg
  • Kévin Dietrich has OpenVDB patch ready for review and possible inclusion in 2.77.
  • Alexander Romanov has several patches for render/shading/glsl that are ready for review and possible inclusion in 2.77. Hackerman agrees to review.
  • Mike Erwin continues work on OpenGL migration to 2.1.
  • Some issues with big models on low VRAM systems. Discussion continues on good solution.

2) Other projects

  • Ton raises urgent call for someone to help in communicating Blender development work. Need someone that can clearly communicate with users to showcase development progress, build excitement, and clear up confusion when needed.
  • - Julian Eisel suggests an upgrade to could help with this. More discussion needed.
  • Jaggzt has created page to discussion Accessibility problem areas in Blender - may be worth creating UI design tasks for some of these.


About Author

Bart Veldhuizen

I have a LONG history with Blender – I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


  1. Any news on sculpt ? If You could spend a "little" time on this. We need better detail with alpha maps (if You have time of course :P)

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