Gleb continues his series on lighting in Blender and focuses on volumetrics in this new episode.
Gleb Alexandrov writes:
Want to impress the viewers with volume lights? Watch this tutorial to discover how to create godrays, light shafts, thick fog and other stuff related to volumetric lighting.
8 minutes 34 seconds and you’ll know the tools, I guarantee.
You will know everything you need to add a cool volumetric something to your portfolio.
Warning: The Volume Scatter is very GPU-intensive. Beware.
3 Comments
Hi Gleb.
Your competence around Blender is awesome.
Please let us have some more tutorials.
Cheers.
T.
Love the tutorial! I've played with volumetric lighting a bit in the past, but this helps a lot. At the end of the video there's a bit with a storm trooper helmet… What is the video you're watching? Looks interesting, but can't see it on your website.
Thank you so much, Gleb! As always, your tutorials are wonderfully helpful.