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Share GPUs for Cycles rendering with Open GPUBox

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Open GPUBox lets you share your local GPUs in order to speed up Cycles rendering. The free version of the software allows you to use up to four GPUs - the full version (EUR 599) allows an unlimited number of GPUs to be shared.

Would you like to speed up your cycles rendering and use all of your GPUs from separated boxes or laptops?

Since now everybody can connect at least 2 computers and use all available GPUs to work on single frame or animation. Simply install GPUBox on each of them.

Watch our latest video to see how it works:

Is it only a brutal power to speed up the rendering?

Not only, GPUBox is oriented to be a private cloud solution. You acquire and release GPUs on demand from any client connected to network at any anytime. This is also a great way for teams to share the power among members. If you have enough fast network you can use dozens of GPUs.

GPUBox supports Windows and Linux and they can be mixed. To manage GPUs you can choose between Windows application, web browser or you can do everything from command line.

Download Open GPUBox from www.renegatt.com/products and use up to 4 GPUs completely for free for any purposes.

Let me add a few words about Amazon EC2. It is a very tempting option for Blender users who does not have own greater number of GPUs. This is really cheap (about 7cents/h for single GPU for spot) and great way to extend rendering capabilities. GPUBox can also be easily installed on Amazon EC2. Watch one of our video released in 2014 where we used 50 GPUs:

Soon we are also releasing Amazon EC2 system image that will make the start and configuration of GPUBox automatic.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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