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New Custom Motion Blur Curves


A new patch gives you full control over the appearance of motion blur.

A couple of weeks ago, Sergey implemented the ability to control the exact appearance of motion blur streaks by using a simple curve widget in the render settings.


About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.


  1. This is one very good step closer to ideal custom control. The high mark would be something that translates pixel/face velocity into a kind-of normal-map, something I've seen demonstrated only in high end film post-processing FX. The blur direction and degree/amount of blur per polygon gets baked into each frame of animation, allowing for complex and accurate irregular blur results. I don't know if it was being driven by a physics system or hand-painted.

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