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Creating digital papercraft costumes using Blender


ETH Zürich, also known as the Swiss Federal Institute of Technology, is one of the leading international universities for technology and the natural sciences based in Switzerland. Students at their Rapid Architectural Prototyping Laboratory used Blender and laser-cutters to create some amazing fashion. Which one is your favorite?

Daniel Bachmann runs the prototyping lab, where he makes sure the workshop containing a wood-workshop, digital-workshop with laser-cutters and mills runs smoothly. He also helps students with their architectural model-building and teaches.

He writes:

For the ETH D-Arch Raplab autumn 2015 seminarweek we had a group of MAS students from DFAB with experience in Rhino and Grasshopper jump the cold water and use Blender to learn polygon modelling and UV-unwrapping to produce a cardboard costume. The students had no prior knowledge of Blender and were introduced by Daniel Bachmann. He also guided the students on how to design, plan and deal with file-conversions from software to the CNC cutters.

All the work done is made available under a Creative Commons Attribution-ShareAlike 4.0 international License to share the models, improve the designs and to make a point of how cool it is to share work.

You can check out their results here.

1 Comment

  1. Very happy to see Blender used for architecture! This is one area where I think that Blender hasn't been explored enough yet. I have seen many images that translate a done design into 3D and render it, but I have not seen much architectural and design concept development with Blender, so great to see some being published.

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