Mason Menzies (read his recent interview here) built a cardboard PC with help from Blender.
For the last week I have been doing something unconventional with Blender, I wanted to make a cardboard PC, and didn't know where to start.
As you know I've been using Blender for 2 and a half years now and so I have a good grasp on how things work. So I started mapping out what I wanted it to look like. and I could then start jumping into cardboard, it was very interesting how Blender improved my cardboarding skills.
I found I could use Blender's 3D capabilities to build what I was going to make out of cardboard in Blender first. So I started modeling the basic shapes and cubes and the shape of the fan fins and then I could measure everything with Blender's ruler and protractor. I also used some UV mapping to visualize what it looks like in 2d. So instead of making it from the start in cardboard I was able to use blender to create, measure and unwrap so I could build it from scratch without fail.
So hopefully in the future I will be making more stuff out of cardboard using Blender and maybe a tutorial on how to make a "Net" you can print out of an object so you can make your model in real life?
Anyways tell me what you think of the outcome.
Please like the video if you like it. I'm challenging to get myself to 100 likes by November 4th to see if you guys want me to make a tutorial on modeling PCs in blender (not cardboard) a multi part series on creating the individual parts of the computer for your renders and scenes.
For now good luck have fun bye bye.
14 Comments
interesting, i would like to see a tutorial, i did a computer in blender once but was a Mac so was very simple lol.
Great, now open Blender on that computer using planar tracing :D
It's kinda sad that kids nowadays need 3D software to make boxy shapes out from cardboard.
@john It's sad that kids before could not do amazing thigs in both worlds: 3D and cardboards...
Yes they could, and they also knew that modelling boxes and measuring them with protractor rule and manually unwrapping and whatnot would take them 3x the time than using just a pencil and ruler directly onto cardboard with some spatial imagination.
Being the shapes more complex and using something like Pepacura or scripts (http://blenderartists.org/forum/showthread.php?101194-Creating-paper-models) to unfold the mesh I wouldn't have said a thing.
Nowhere did he say he 'needs' it, he just found a cool way to combine two things that he enjoys.
The thing is it is featured. If I use a tool to make some process longer and harder I don't think I should be featured. If there was actually any designing involved it would be a different story.
John I'm so excited to see your troll costume tomorrow night! I hope you designed it from scratch using nothing but sticks and rocks and saliva... you know, going back to the basics and all. I mean, anything else is cheating, right?
Mason, the cardboard computer looks great. Happy Hallowe'en. Keep up the great work.
:-) Nice one Wayne, made me laugh!
oh, hot diggity! that's a good one! i think you win the award for the best Halloween comeback!
Wow, it's also sad that your complaining about the fact that i'm 15, and actually spending my time improving skills in to mediums aaaaand not sitting at home playing video games like the average teenager, so please, What's your beef homie? also it's a bit more then boxy shapes.
Nice! I once used blenders UV unwrap tools to help me make a simple addition to a Halloween costume. I did mine on printer paper. This video inspires me to do more. Nice work!
Now the next step is to use blender and planar tracking to convince everyone its not cardboard.
HAHAHA the face!!!!