Alessandro Zomparelli's 'Tissue' add-on can generate stunning geometry.
The add-on is composed by different tools for computational design.
- Tessellate tool allows the user to copy a selected object (Component) on the faces of the active object (Generator), adapting its bounding box to the shape of quad-faces. Once the Tessellate button was pressed, then more options will appear in the Operator parameters. Update allows you to update the active the Tessellated mesh according to Component and Generator changes. You can also change the parameters of tessellation.
- Colors-Weight Exchanger consists of two tool: Colors from Weight and Weight from Colors that allow the user to convert the active vertex color to vertex group and vice-versa.
- Dual Mesh modify the selected meshes creating dual meshes. Dual Mesh output is a polygonal mesh derived from the triangular mesh. Quadrangolar meshes are automatically converted to triangular before.