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Short Film: Gnome


Sacha Goedegebure (who directed Big Buck Bunny) created this short film about a gnome with sleeping problems.

Recently we submitted our short film Gnome to the Digicon6 competition. We'll still do some minor changes for our own release on Vimeo, youtube and festivals, but we'd like to share this version.

Gnome was animated in Maya. Blender was used for the lighting, rendering and compositing.

Make sure to crank up the volume and watch in HD:

If you enjoy it, make sure to click the heart.

Find the rest of the entries here.


  1. It's great small story. Characters are lovely and full of... well, character ;) Especially the gnome. Environment and render are also top notch.
    One small thing: the grass on the very first shots need some more reaction, now it ends moving in one frame.

  2. For those interested, we used MDD for deformed mesh, and FBX for non-deformed mesh, to transfer the animation from maya to blender.

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