This effect looks spectacular! Learn how to control water effects and set up an interactive 3D ocean with this tutorial by Simon Franz.
Simon writes:
In this tutorial I want to show you how to create an ocean in Blender that reacts with your objects, getting deformed and generating foam dynamically. Achieved with ocean modifier and dynamic paint.
Please note: The shader for the ocean and foam is based on the tutorial by youtube user "Blender HD", say thanks to him if you like the material ;)
Created with Blender 2.75
4 Comments
I already watched this tutorial a while back :)
why no splash.
need some splash.
I think a particle system could be a work around for that.
Wow! Just Wow!!