You're blocking ads, which pay for BlenderNation. Read about other ways to support us.



William writes:

Hi! This is my last work. Made in ZBrush and render in blender (including light, hair, shader, compositing and some box modeling). Any comment are welcome! I would also like to say thanks to Jens Claessens because he gave me the permission to use his amazing concept. You can see his ArtStation here.

Don't forget to check and subscribe to MY ArtStation.



  1. Hi William - I appreciate you did this really fast considering you asked Jens 15 days ago. There are some things about Jen's image which I really like and I think are missing from you image. The first thing is the eyes do not look directly at you - the confrontation is missing - and the eyebrows which are really heavy on your character distract from the look. The whole appeal of the Jens image is that it looks like it's caught somewhere in between - the lower lip looking like it's about to blubber, the shoulders half up but about the go down, nothing frozen. There are other details that I miss that are subtle - like the over sized shoes with the lazy laces which helps make the character look small. The colour and feel of your image is really excellent but the character - I presume that was the goal - needs more attention. Just my opinion and hope you don't mind me giving my 5 cents...

    • Hi Patdog. IT's a little hard for me to admit it but I agree with you. When I sculpted it, I asked my friends to help me: I changed the sculpt, the size, the hair but the pose was reallllly hard to get right... So I decided to focus more on proportions and then, I jumped right inside blender for the rendering part cause I was a little bit tired of playing with the sculpt. Maybe the camera position and the focus didn't help to get the character...

      But, it was my first time trying to transpose a 2D concept to 3D so I learned a lot and I will try to make better next time. Anyway, I hope that you still like my render... :D

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.