Dive deep into NPR (Non-Photorealistic Rendering) with this in-depth article. I like their explicit readers note: Warning: Very long article without photo, please bookmark. ;-)
BNPR team member Light BWK has gone above and beyond to thoroughly show how to get in deep with the vast array of NPR styles. For those who want to get serious about these styles, we challenge you to dive into this organised and descriptive article to help you blaze your own path toward NPR production mastery. You will be presented with the realities of NPR production, and given checkpoints as reminders to the main points to help you retain the knowledge.
Topics include:
- Introduction
- Learning best practices
- Embark on an epic journey (The extreme basics, UI)
- Get organized (Project and file management)
- Populate your world (Modeling)
- Know the elements of the world (Mesh data)
- Shade your world (Shaders & Materials)
- Hue hue hue they said (Mastering Color relationship)
- Turning fabrics into fashion (Texturing)
- Giving the dog its bones (Rigging) & Breathe life (Animating)
- The awesomesauce (Post processing)
- Rinse and repeat (Sharpening your saws)
- Closing
Happy Blending!
1 Comment
Hmm. Informative but needs cleanup. I see sentences such as this:
"Joke aside, the sore thumb in the room is often color relationship. It can make rendered stills or animation looked like it was done exclusively in Blender or BI or Cycles or 3D."
And I find myself wondering what it even means. Exclusively in Blender or BlenderInternal or Cycles, as opposed to... a combination of them?
I also saw some "additional information" links that actually direct to ebook purchase pages.