Joel Bernis creates the rooftops of Paris by instantiating houses using particle systems. It's a powerful approach to generating a random-looking scene without investing oodles of time.
Joel writes:
Hi Blendies !
I'm proud to share a new workflow of modelling that i use for some works. It's about the massive use of DupliGroups and Displace modifiers.Thanks guys and don't forget to ask me if needed !
7 Comments
Thanks Joel. Really useful !
Thank you bart for publishing this one.
Thanks for the tips Bjo !
Hey Joel, can you post the blen so that we can check out work when we finish the tutorial or so that we can use some of the assets for the particle objects?
Tadaaa
The blend is now available.
You can download it on Blendswap :
http://www.blendswap.com/blends/view/81053
Happy Blend.
It's possible, but not these days. I don't have the blend with me this weekend. I will post that the next week.
Ok, thanks! It would be really helpful.