Blender Developer Notes: August 2, 2015

Ton writes:

1) Upcoming 2.76 release

  • OpenSubdiv: an essential fix was made by the Pixar team, we we can move on. (3.0.1 will be out soon). Unfortunately 3.0 has no UV texture support yet, will be in 3.1 later this year. For that reason Sergey will add it as optional choice, mainly for animation editing and playback
    in viewport.
  • Still waiting for a short document outlining the viewport Mesh performance work.
  • Reminder: anyone who wants to add something that affects users or other developers (APIs): always make a nice doc! Before the commit Even when you think it’s not interesting (like optimizing). Blender work is interesting to share by default! :)
  • Due to holidays (2+ weeks absence of several core devs) we also extend the 2.76 with two weeks.
  • Current projects and planning.
  • Splash: suggested is to do a public contest in BA forums again. Still need a proposal for who will do the judging… and would we do a theme again? Tradition is to have the previous team/panel who selected a splash appoint the next. I’ll ask the artists here to propose something.
  • Kevin Dietrich: OpenVDB patch is still waiting for review. There are also two (small) Cycles features using OpenVDB ready. The platform maintainers have to check on inclusion of new libs though. Check this
    and this.

Laters,

-Ton-

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