How to simulate smoke with preroll

In this small tutorial we will create a smoke simulation with pre-roll.

The pre-roll that is a cache on negative frames in order to run the simulation for a specified number of frames prior to the beginning of the actual animation.
Because of that, the smoke/fire will be already initiated when the animation starts.

Blender seems to have this feature perfectly working into the cloth simulation tools but in the smoke domain lacks a menu for this simple function.

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